The ships in the game are modeled after real world ships that made a historical impact, which explains the “Legends” in the title. Destroyers are the pesky mosquitoes flitting around stinging the bigger ships until one of them gets around to swatting them, or they’re sneaky snipers hoping distance and long-range torpedoes will do the trick. Cruisers tend to fight best at medium distances, while battleships can fight from greater distances. Their claim to fame is that they are very flexible in their capabilities, some of which are primarily defensive such as smoke screens and good anti-aircraft capabilities. Cruisers reside somewhere in the middle of the spectrum. Balancing that out, they are also big and ponderous, making them something akin to firing torpedoes at an island: aiming is easy, but you have to hit them quite a few times to see any indication of effective damage. Destroyers possess a high degree of versatility, but are relatively weak in defense, whereas battleships are heavy hitters, capable of taking out a wee little destroyer in a single salvo. As you would expect, each class of ship has different strengths and weaknesses and it is up to the captain to leverage the strengths of the ship while protecting against its weaknesses. There are three major categories of ships to choose from: cruisers, destroyers, and battleships. As it was, just a couple of broadsides had my ship in flames almost instantly. And if that battleship hadn’t popped out from behind that island only three kilometers away, I might have gotten away with it. To be fair, the destroyer is a relative weakling compared to a battleship in a close-in battle my plan had been to scoot off to the side and use the destroyers torpedoes as a type of long-range sniper. When the load on the servers is light, you can get some huge mismatches in ship strengths. My first online battle lasted for just the 32 seconds it took for my destroyer to get past the first barrier island and into the sights of a battleship. In reality, the only discernible difference was how long it took for my ship to get obliterated. This is a beneficial grace period that allows for learning how to use the ships and weapons in a less stressful environment. Fortunately, WoWs offers a form of tutorial that allows new/persistently-inept human players to practice against AI players. I was leery of taking on the challenge, although if worse came to worst, it would be easier to accept defeat in a boat rather than an airplane as an actual pilot, that would really be a bitter, salty wound. That is not at all the same as getting owned by a six-year-old with daddy issues and an ax to grind. And the answer is “Because I like operating deadly war machines, and I like using them to blow other machines to pieces, but I don’t enjoy losing to other humans-they’re too judgmental.” That last bit is something of a quirk of mine: getting blasted by AI, well, it’s a computer, of course it’s better/faster/smarter than I am. That noob that just takes off on his own and makes absolutely no contribution to the team effort that it takes to win the game? That’s me.īy now you’re thinking, “Why is this guy, who admits to being a rogue player, joining an online multiplayer game that is almost completely dependent on teamwork in the first place?” It’s a fair question. While this seems fair enough on first glance, it discounts the burden placed on the side that gets me. The matchmaking process attempts to level the playing field/sky/ocean by distributing the range of capabilities of the vehicles equally, but seemingly does not factor in player ability. In a nutshell, players select their machine and are slotted into a team. While not a direct copy (there is new content available that the PC version does not have), the gameplay is very similar to that of the other games, PC or console. World of Warships: Legends is the name given to the port (nautical term!) of the game from the PC to the Xbox and PlayStation 4. Just to get this out in the open, that does not describe me. As with the others, WoWs is an online multiplayer battle game that favors players with patience, team coordination skills, and great aim. World of Warships(WoWs), the newest entry in the World of Warmachine series, is pretty much what you would expect if you have ever encountered the Tanks and Warplanes variants, at least in broad terms.
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